Conscript

Conscripts are individuals who have made pacts with influential figures, offering their servitude in exchange for extraordinary power. Bound by their word, they navigate a delicate balance between risk and reward. Their journey is one of sacrifice, as they bargain their livelihood for strength that sets them apart.

Oathbound

Core – Conscript Trait

The terms of your pact explain what your patron wants from you. The exact details of the terms and the actions of your patron are at the discretion of you and your GM, with your GM playing the role of your patron.

  • Each time you enact your patron’s will, gain Favors with that patron equal to your Conscript score.
  • Each time you defy their will, lose the same amount. Your Favor count may go negative.

As a 0 AP action, you may spend your accumulated Favors on your patron’s Boon Table.

Favors are tracked separately for each patron and cannot be spent across patrons.

In addition to its core trait, Oathbound, the Conscript archetype features the following traits, which may be prepared to your focus slots:

Vigilance

Tier I – Conscript Trait

Your connections keep you prepared for any encounter, allowing you to always start turn-based play with 1 AP instead of 0.

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Crusader

Tier IThe Divine Trait

Your patron asks that you follow their creed, upholding the virtues they demand. This may require you to condemn indulgences or behaviors that do not align with the Divine’s will and doctrines.

Boons of the Divine

1 Favor

Restore a target’s HP, equal to double your Conscript score.

5 Favor

Grant a target Advantage on their next Saving Throw.

10 Favor

Grant a target +1 Mental and Physical AC until your next rest.

30 Favor

Cleanse a negative status effect from a willing target. If it has levels, reduce it by 1 level.

100 Favor

Call upon your patron to resurrect a deceased target within reach.

More to come…

Hedonist

Tier IThe Demon Trait

Your patron binds you into its covenant in exchange for their power. This may require you to commit harmful acts to yourself or those around you, bound to the promises of a contract.

Boons of the Demon

1 Favor

Deal damage to a willing target equal to triple your Conscript score, and restore another willing target’s HP by the same amount.

5 Favor

Reroll a d20 roll, but suffer 1 level of Exhaustion.

10 Favor

As a Reaction to taking damage, make the attacker take half the same amount.

30 Favor

Remove 1 AP from a willing target and grant that AP to another willing target.

100 Favor

Permanently gain a Focus Slot but lose an Attribute Point, or vice versa.

More to come…

Made Man

Tier IThe Boss Trait

Your patron gives you orders and demands, sometimes even setting deadlines with severe consequences for failure. This may require you to engage in unlawful behavior or perform heinous deeds.

Boons of the Boss

1 Favor

Call upon your patron to deliver a written message, received after your next Proper Rest.

5 Favor

Mark a target to you for 1 minute.

10 Favor

Secure a pardon for a single criminal offense, made official after your next Proper Rest.

30 Favor

Call upon your patron to deliver you a non-legendary item of your choice (GM’s discretion), received after your next Proper Rest.

100 Favor

Call upon your patron to perform a hit, dealing 100 physical damage to a target within sight.

More to come…