Domai

(DOE-my)

Domai are spirits of a particular location that have been given the rare gift of a physical form. This form may be animal-like or more human. The form also resembles the Domai’s location of origin, so much so that most Domai resemble walking terrariums. How this new form was acquired varies. For some, their forms are granted to them by even greater forces. For others, their form may come into being through a powerful emotion, or even sheer force of will.

Character Type #

You are an Anomaly.

You require rest, but have no need for air or nourishment.

Attribute Modifiers #

-2 Endurance

Gentle Soul #

Tier I – Ancestral Trait

When you perform an action that affects an area, you may select a number of characters you can see to be unaffected.

This number cannot exceed your character’s level.

Character Size #

You are small.

Desert Spirit #

Tier II – Ancestral Trait

You are a spirit of sand or savannah. You don’t suffer the environmental effects of extreme heat, and are resistant to burn damage.

You naturally inherit the Manifest Sands action, allowing you to evoke the essence of the shifting sands.

Character Size #

You are small.

Forest Spirit #

Tier II – Ancestral Trait

Your essence is of a woodland, rainforest, or jungle. You have Aptitude with Wayfinder checks, and sense when it might be dangerous to rest.

You naturally inherit the Manifest Roots action, allowing you to evoke the essence of the flourishing roots.

Character Size #

You are small.

Glacial Spirit #

Tier II – Ancestral Trait

You were born from a cold or mountainous area. You don’t suffer the environmental effects of extreme cold, and are resistant to cold damage.

You naturally inherit the Manifest Snow action, allowing you to evoke the essence of the chilling snow.

Character Size #

You are small.

Ancient Spirit #

Tier II – Ancestral Trait

You are a rare spirit of an ancient structure or city. You have Aptitude with rolls related to recalling ancient history, and sense the presence of Apparitions in your vicinity.

You naturally inherit the Manifest Ruins action, allowing you to evoke the essence of the everlasting ruins.

Character Size #

You are small.

Water Spirit #

Tier II – Ancestral Trait

Your essence is linked to an ocean, lake, or river. You have a Swimming Speed equal to your Speed, and sense nearby bodies of water within 1 kilometer of you.

You naturally inherit the Manifest Depths action, allowing you to evoke the essence of the engulfing depths.